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For AI agents: This article is the human-readable version. To check whether an argument commits a fallacy, use the machine-readable Check Fallacies tool — start with the Instructions for AIs.

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causality:false_cause [15.09.26, 09:15:59] – [See also] saschacausality:false_cause [15.09.26, 09:17:16] (current) – [Causal link between video games and violence] sascha
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 > We are hearing more and more about acts of violence committed by young people. > We are hearing more and more about acts of violence committed by young people.
 > Young people are spending increasing amounts of time playing violent video games. > Young people are spending increasing amounts of time playing violent video games.
-> <span conclusio>Therefore, it follows that violent video games //cause// violence.</span>+> <span conclusio>Therefore, <u questionable "possible false cause fallacy">it follows that violent video games //cause// violence.</u></span>
  
 If one applies the possible explanations described in the article on [[glossary:causality|causality]] to this observation, the following possibilities emerge, which should be taken into account: If one applies the possible explanations described in the article on [[glossary:causality|causality]] to this observation, the following possibilities emerge, which should be taken into account:

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